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Vectors

A vector has both magnitude and direction. Vectors describe translations, displacements, velocities and forces. A scalar has magnitude only, such as mass, time, temperature or speed.

For example,

a=(32)\mathbf a=\begin{pmatrix}3\\-2\end{pmatrix}

means move 33 units in the positive xx direction and 22 units in the negative yy direction. The vector is not the point (3,2)(3,-2), although the same two numbers may represent the position vector of that point.

At A level, you need to use vectors in two and three dimensions, calculate magnitudes and directions, form position and displacement vectors, divide line segments, and solve geometric and modelling problems.

You should be able to:

  • work confidently with negative numbers, fractions and surds;
  • solve linear equations and simultaneous equations;
  • use coordinates in two and three dimensions;
  • apply Pythagoras’ theorem and basic trigonometry;
  • rearrange formulae and compare coefficients.

Review algebraic fluency, Pythagoras and trigonometry or straight lines if these skills are uncertain.

The central idea: vectors describe changes

Section titled “The central idea: vectors describe changes”

The arrow from point AA to point BB is written AB\overrightarrow{AB}. Its direction matters:

BA=AB.\overrightarrow{BA}=-\overrightarrow{AB}.

If A(2,1)A(2,-1) and B(7,3)B(7,3), subtract the coordinates of the starting point from those of the finishing point:

AB=(723(1))=(54).\overrightarrow{AB} =\begin{pmatrix}7-2\\3-(-1)\end{pmatrix} =\begin{pmatrix}5\\4\end{pmatrix}.

This “finish minus start” rule is one of the most useful habits in the topic.

Vectors can be translated without changing them. Any arrow with the same magnitude and direction as AB\overrightarrow{AB} represents the same free vector. Its location on the page is irrelevant.

Worked example 1: distinguish points from vectors

Section titled “Worked example 1: distinguish points from vectors”

Let P(3,4)P(-3,4) and Q(2,5)Q(2,-5). Find PQ\overrightarrow{PQ} and QP\overrightarrow{QP}.

For PP to QQ,

PQ=(2(3)54)=(59).\overrightarrow{PQ} =\begin{pmatrix}2-(-3)\\-5-4\end{pmatrix} =\begin{pmatrix}5\\-9\end{pmatrix}.

Reversing the direction negates every component:

QP=(59)=PQ.\overrightarrow{QP} =\begin{pmatrix}-5\\9\end{pmatrix} =-\overrightarrow{PQ}.

The coordinates of QQ were not used as the answer. They describe a point relative to the origin, whereas PQ\overrightarrow{PQ} describes a change from PP to QQ.

In two dimensions, a vector may be written as

a=(a1a2)=a1i+a2j,\mathbf a=\begin{pmatrix}a_1\\a_2\end{pmatrix} =a_1\mathbf i+a_2\mathbf j,

where i\mathbf i and j\mathbf j are unit vectors in the positive xx and yy directions. In three dimensions,

a=(a1a2a3)=a1i+a2j+a3k.\mathbf a=\begin{pmatrix}a_1\\a_2\\a_3\end{pmatrix} =a_1\mathbf i+a_2\mathbf j+a_3\mathbf k.

The magnitude, written a|\mathbf a|, is found using Pythagoras:

(xy)=x2+y2,(xyz)=x2+y2+z2.\left|\begin{pmatrix}x\\y\end{pmatrix}\right| =\sqrt{x^2+y^2}, \qquad \left|\begin{pmatrix}x\\y\\z\end{pmatrix}\right| =\sqrt{x^2+y^2+z^2}.

A unit vector has magnitude 11. The unit vector in the direction of a non-zero vector a\mathbf a is

a^=aa.\boxed{\widehat{\mathbf a}=\frac{\mathbf a}{|\mathbf a|}}.

Division here means multiplying every component by the scalar 1/a1/|\mathbf a|.

Worked example 2: magnitude and a unit vector

Section titled “Worked example 2: magnitude and a unit vector”

For

a=(236),\mathbf a=\begin{pmatrix}-2\\3\\6\end{pmatrix},

find a|\mathbf a| and a unit vector in the direction of a\mathbf a.

a=(2)2+32+62=4+9+36=7.|\mathbf a| =\sqrt{(-2)^2+3^2+6^2} =\sqrt{4+9+36} =7.

Therefore

a^=17(236)=(2/73/76/7).\widehat{\mathbf a} =\frac17\begin{pmatrix}-2\\3\\6\end{pmatrix} =\boxed{\begin{pmatrix}-2/7\\3/7\\6/7\end{pmatrix}}.

Check its magnitude:

449+949+3649=1.\sqrt{\frac4{49}+\frac9{49}+\frac{36}{49}}=1.

The signs must remain unchanged because the unit vector must point in the same direction.

Continue with vector magnitude and direction.

Vectors are added and subtracted component by component:

(ab)+(cd)=(a+cb+d).\begin{pmatrix}a\\b\end{pmatrix} +\begin{pmatrix}c\\d\end{pmatrix} =\begin{pmatrix}a+c\\b+d\end{pmatrix}.

Geometrically, addition places vectors head to tail. If a journey goes from AA to BB and then from BB to CC, the overall displacement is

AB+BC=AC.\boxed{\overrightarrow{AB}+\overrightarrow{BC}=\overrightarrow{AC}}.

Multiplication by a scalar changes length and possibly direction. If λ>0\lambda>0, then λa\lambda\mathbf a points in the same direction as a\mathbf a and has magnitude λa\lambda|\mathbf a|. If λ<0\lambda<0, its direction is reversed and its magnitude is λa|\lambda||\mathbf a|.

Given

2p3q=(71),q=(12),2\mathbf p-3\mathbf q=\begin{pmatrix}7\\-1\end{pmatrix}, \qquad \mathbf q=\begin{pmatrix}-1\\2\end{pmatrix},

find p\mathbf p.

Substitute q\mathbf q:

2p3(12)=(71).2\mathbf p-3\begin{pmatrix}-1\\2\end{pmatrix} =\begin{pmatrix}7\\-1\end{pmatrix}.

Hence

2p=(71)+(36)=(45),2\mathbf p =\begin{pmatrix}7\\-1\end{pmatrix} +\begin{pmatrix}-3\\6\end{pmatrix} =\begin{pmatrix}4\\5\end{pmatrix},

so

p=(25/2).\boxed{\mathbf p=\begin{pmatrix}2\\5/2\end{pmatrix}}.

Vector equations are simultaneous scalar equations in compact form. You may always compare corresponding components.

Study vector arithmetic after vectors in two and three dimensions.

Position vectors turn geometry into algebra

Section titled “Position vectors turn geometry into algebra”

Choose an origin OO. The position vector of a point AA is

a=OA.\mathbf a=\overrightarrow{OA}.

If AA and BB have position vectors a\mathbf a and b\mathbf b, then

AB=ba.\boxed{\overrightarrow{AB}=\mathbf b-\mathbf a}.

This is the vector form of finish minus start. It follows from the head to tail route

AB=AO+OB=a+b.\overrightarrow{AB} =\overrightarrow{AO}+\overrightarrow{OB} =-\mathbf a+\mathbf b.

The distance between AA and BB is therefore

AB=ba.AB=|\mathbf b-\mathbf a|.

Worked example 4: divide a line segment in a ratio

Section titled “Worked example 4: divide a line segment in a ratio”

Points AA and BB have position vectors

a=(12),b=(74).\mathbf a=\begin{pmatrix}1\\-2\end{pmatrix}, \qquad \mathbf b=\begin{pmatrix}7\\4\end{pmatrix}.

Point PP lies on ABAB and AP:PB=2:1AP:PB=2:1. Find the position vector of PP.

Since PP is two thirds of the way from AA to BB,

OP=a+23(ba).\overrightarrow{OP} =\mathbf a+\frac23(\mathbf b-\mathbf a).

Now

ba=(66),\mathbf b-\mathbf a =\begin{pmatrix}6\\6\end{pmatrix},

so

OP=(12)+23(66)=(12)+(44)=(52).\overrightarrow{OP} =\begin{pmatrix}1\\-2\end{pmatrix} +\frac23\begin{pmatrix}6\\6\end{pmatrix} =\begin{pmatrix}1\\-2\end{pmatrix} +\begin{pmatrix}4\\4\end{pmatrix} =\boxed{\begin{pmatrix}5\\2\end{pmatrix}}.

Check the ratio:

AP=(44),PB=(22),\overrightarrow{AP}=\begin{pmatrix}4\\4\end{pmatrix}, \qquad \overrightarrow{PB}=\begin{pmatrix}2\\2\end{pmatrix},

so AP=2PB\overrightarrow{AP}=2\overrightarrow{PB} as required.

Learn the full method in position vectors and distance.

Two non-zero vectors are parallel if one is a scalar multiple of the other:

aba=λb\mathbf a\parallel\mathbf b \quad\Longleftrightarrow\quad \mathbf a=\lambda\mathbf b

for some non-zero scalar λ\lambda. A positive λ\lambda gives the same direction and a negative λ\lambda gives the opposite direction.

A point PP lies on the line through AA in direction d\mathbf d precisely when its position vector can be written

OP=a+λd.\overrightarrow{OP}=\mathbf a+\lambda\mathbf d.

Even when a specification does not emphasise vector equations of lines, this form clarifies collinearity and geometric arguments.

Let A(1,2)A(1,2), B(4,8)B(4,8) and C(6,12)C(6,12). Are the three points collinear?

AB=(36),AC=(510).\overrightarrow{AB}=\begin{pmatrix}3\\6\end{pmatrix}, \qquad \overrightarrow{AC}=\begin{pmatrix}5\\10\end{pmatrix}.

Since

AC=53AB,\overrightarrow{AC}=\frac53\overrightarrow{AB},

the displacements from the same point AA are parallel. Therefore AA, BB and CC are collinear.

It is not enough to say that the components “look proportional”. State the scalar multiple and the geometric conclusion.

In mechanics and other applications, vector quantities must be interpreted with units and a stated coordinate system. If east is the positive xx direction and north is the positive yy direction, then

v=(125) m s1\mathbf v=\begin{pmatrix}12\\-5\end{pmatrix}\text{ m s}^{-1}

describes a velocity of 12 m s112\text{ m s}^{-1} east and 5 m s15\text{ m s}^{-1} south. Its speed is the scalar magnitude

v=122+(5)2=13 m s1.|\mathbf v|=\sqrt{12^2+(-5)^2}=13\text{ m s}^{-1}.

Worked example 6: displacement from constant velocity

Section titled “Worked example 6: displacement from constant velocity”

A particle has initial position vector

r0=(47) m\mathbf r_0=\begin{pmatrix}-4\\7\end{pmatrix}\text{ m}

and constant velocity

v=(32) m s1.\mathbf v=\begin{pmatrix}3\\-2\end{pmatrix}\text{ m s}^{-1}.

Find its position after 55 seconds and the distance it travels.

With constant velocity,

r=r0+tv.\mathbf r=\mathbf r_0+t\mathbf v.

Therefore

r=(47)+5(32)=(47)+(1510)=(113) m.\mathbf r =\begin{pmatrix}-4\\7\end{pmatrix} +5\begin{pmatrix}3\\-2\end{pmatrix} =\begin{pmatrix}-4\\7\end{pmatrix} +\begin{pmatrix}15\\-10\end{pmatrix} =\boxed{\begin{pmatrix}11\\-3\end{pmatrix}\text{ m}}.

The displacement is 5v=(15,10)T5\mathbf v=(15,-10)^{\mathsf T} metres. Since the motion is along a straight line without reversal, the distance travelled is its magnitude:

152+(10)2=513 m.\sqrt{15^2+(-10)^2} =5\sqrt{13}\text{ m}.

The final position, displacement and distance are three different quantities. Explore applications in vectors in modelling and then connect them to two dimensional motion.

a\mathbf a is a directed quantity, whereas a|\mathbf a| is a non-negative scalar. The equation a=5\mathbf a=5 is normally meaningless because its two sides are different kinds of object.

Coordinates and position vectors use similar notation

Section titled “Coordinates and position vectors use similar notation”

The point A(2,3)A(2,3) and its position vector OA=(2,3)T\overrightarrow{OA}=(2,3)^{\mathsf T} contain the same components, but they represent different objects. Subtract points conceptually by subtracting their position vectors.

Magnitudes do not usually distribute over addition

Section titled “Magnitudes do not usually distribute over addition”

In general,

a+ba+b.|\mathbf a+\mathbf b|\ne|\mathbf a|+|\mathbf b|.

Equality occurs only in special cases, such as when both non-zero vectors point in exactly the same direction.

Parallel does not always mean the same direction

Section titled “Parallel does not always mean the same direction”

a\mathbf a and 2a-2\mathbf a are parallel but point in opposite directions. If a question requires the same direction, the scalar multiple must be positive.

Magnitude requires squares of every component

Section titled “Magnitude requires squares of every component”

For (3,4)T(-3,4)^{\mathsf T}, the magnitude is (3)2+42=5\sqrt{(-3)^2+4^2}=5, not 32+42\sqrt{-3^2+4^2} and not 3+4-3+4.

Try these before opening the answers.

  1. If A(2,5)A(-2,5) and B(4,1)B(4,1), find AB\overrightarrow{AB}.
  2. Find the magnitude of (236)\begin{pmatrix}2\\-3\\6\end{pmatrix}.
  3. Find a unit vector in the direction of (34)\begin{pmatrix}3\\-4\end{pmatrix}.
  4. Given a=(15)\mathbf a=\begin{pmatrix}1\\5\end{pmatrix} and b=(23)\mathbf b=\begin{pmatrix}-2\\3\end{pmatrix}, calculate 2ab2\mathbf a-\mathbf b.
  5. Points PP and QQ have position vectors p\mathbf p and q\mathbf q. Write QP\overrightarrow{QP} in terms of p\mathbf p and q\mathbf q.
  6. Are (69)\begin{pmatrix}6\\-9\end{pmatrix} and (23)\begin{pmatrix}-2\\3\end{pmatrix} parallel? State their relative directions.
  7. The midpoint of AA and BB has position vector m\mathbf m. Express m\mathbf m in terms of a\mathbf a and b\mathbf b.
Answers and guidance
  1. Finish minus start gives

    AB=(4(2)15)=(64).\overrightarrow{AB}=\begin{pmatrix}4-(-2)\\1-5\end{pmatrix} =\boxed{\begin{pmatrix}6\\-4\end{pmatrix}}.
22+(3)2+62=49=7.\sqrt{2^2+(-3)^2+6^2}=\sqrt{49}=\boxed{7}.
  1. The original magnitude is 55, so the required unit vector is

    (3/54/5).\boxed{\begin{pmatrix}3/5\\-4/5\end{pmatrix}}.
2ab=(210)(23)=(47).2\mathbf a-\mathbf b =\begin{pmatrix}2\\10\end{pmatrix} -\begin{pmatrix}-2\\3\end{pmatrix} =\boxed{\begin{pmatrix}4\\7\end{pmatrix}}.
  1. Start at QQ and finish at PP:

    QP=pq.\boxed{\overrightarrow{QP}=\mathbf p-\mathbf q}.
  2. Yes, because

    (69)=3(23).\begin{pmatrix}6\\-9\end{pmatrix} =-3\begin{pmatrix}-2\\3\end{pmatrix}.

    The negative multiplier means they point in opposite directions.

  3. The midpoint is halfway from AA to BB:

    m=a+12(ba)=a+b2.\mathbf m=\mathbf a+\frac12(\mathbf b-\mathbf a) =\boxed{\frac{\mathbf a+\mathbf b}{2}}.

Work through the lessons in this order:

  1. Vectors in two and three dimensions for notation, components, equality and vector types.
  2. Vector arithmetic for addition, subtraction, scalar multiplication and vector equations.
  3. Vector magnitude and direction for lengths, unit vectors and directional interpretation.
  4. Position vectors and distance for displacement, division of a line segment and geometric proofs.
  5. Vectors in modelling for motion, forces and interpreting assumptions and units.

At every stage, translate between three representations: an arrow diagram, component notation and a verbal description. If all three express the same movement, the algebra is much less likely to become a collection of disconnected rules.