Projectile motion: equations, maximum height, time and range
A projectile is an object given an initial velocity and then allowed to move under gravity. In the standard A level model, gravity is the only force after projection. The horizontal velocity is therefore constant, while the vertical velocity changes at the constant rate .
The central idea is simple but essential: horizontal and vertical motion are solved separately, but they share the same time .
Prerequisites
Section titled “Prerequisites”You should be able to:
- resolve a vector using sine and cosine;
- use constant acceleration equations with a consistent sign convention;
- interpret displacement and velocity as vectors using two dimensional motion;
- solve linear and quadratic equations;
- use exact trigonometric values and inverse trigonometric functions.
Unless a question states otherwise, use and give non-exact answers to a sensible degree of accuracy.
The projectile model
Section titled “The projectile model”The usual model assumes that:
- the projectile is a particle;
- air resistance is ignored;
- gravity is uniform;
- the ground is fixed and horizontal unless stated otherwise.
Choose horizontally and vertically upwards. Once the projectile is released,
If it is projected with speed at angle above the horizontal, its initial velocity components are
Hence, taking the point of projection as ,
and
The velocity at time is
These equations contain the whole topic.
A reliable method
Section titled “A reliable method”- Draw a sketch and mark the launch point, positive directions and target level.
- Resolve the initial velocity into horizontal and vertical components.
- Write separate data lists for the two directions.
- Use the component containing enough known information to find .
- Substitute that same into the other component.
- Reject times outside the physical interval, such as a negative time or a time after impact.
- Check units and whether the size and direction of the answer are reasonable.
The horizontal component has , so it rarely needs a full SUVAT formula. Usually is enough.
Position and velocity at a given time
Section titled “Position and velocity at a given time”Worked example 1: finding position, speed and direction
Section titled “Worked example 1: finding position, speed and direction”A particle is projected from the origin with speed at above the horizontal. Find its position and velocity after seconds. Hence find its speed and direction of motion. Use .
Resolve the initial velocity:
Horizontal position:
Vertical position:
Thus the position is approximately
The horizontal velocity remains constant:
Vertically,
The negative vertical component shows that the particle is descending. Its speed is the magnitude of its velocity:
If is the angle below the horizontal,
so . The particle is moving at
Self-check 1
Section titled “Self-check 1”A ball is projected at at above the horizontal. Find its velocity vector after second and its speed then.
Answer
Therefore
to significant figures, and
Maximum height
Section titled “Maximum height”At the highest point, the vertical velocity is zero:
The whole velocity is not zero because the horizontal component usually remains .
From , the time to maximum height is
Using gives the maximum vertical displacement above the launch point:
so
Worked example 2: highest point
Section titled “Worked example 2: highest point”A stone is projected at at above the horizontal. Find the time at which it reaches its highest point and the coordinates of that point.
The initial components are
At maximum height, :
so
The horizontal coordinate is
For the height, use the vertical equation without time:
Therefore
The highest point is
reached after .
Self-check 2
Section titled “Self-check 2”A particle is projected at at an angle where . Find its maximum height above the launch point.
Answer
The initial vertical velocity is
Hence
to significant figures.
Returning to the launch level
Section titled “Returning to the launch level”If the projectile lands at the same vertical level from which it was launched, set :
Factorise before dividing by :
The root represents launch. The later root is the time of flight:
The horizontal range is
Since ,
These formulae apply only when landing and launch are at the same level.
Worked example 3: time of flight and range
Section titled “Worked example 3: time of flight and range”A golf ball is projected from level ground at at above the horizontal. Ignore air resistance. Find its time of flight and horizontal range.
The time of flight is
Then
Equivalently,
Thus
Complementary launch angles
Section titled “Complementary launch angles”For fixed , equal launch and landing levels, and angles between and ,
The angles and give the same range because
One path is low and fast, while the other is high and slow. The maximum range occurs when , so
This conclusion depends on the model and equal launch and landing heights. It need not hold from a cliff or when air resistance matters.
Self-check 3
Section titled “Self-check 3”A projectile is launched from level ground at . Find its greatest possible range and the launch angle that produces it.
Answer
The greatest range occurs at :
to significant figures.
The Cartesian equation of the trajectory
Section titled “The Cartesian equation of the trajectory”The component equations use time as a parameter:
To obtain directly in terms of , rearrange the horizontal equation:
Substitute into the vertical equation:
Therefore
This is a quadratic in with a negative coefficient, so the ideal trajectory is a downward opening parabola.
Worked example 4: height at a horizontal distance
Section titled “Worked example 4: height at a horizontal distance”A particle is projected from the origin at at above the horizontal. Find its height when it is m horizontally from the launch point.
Using the trajectory equation,
Since and ,
So the particle is
above the launch level.
Launching from above the landing level
Section titled “Launching from above the landing level”When a projectile starts at height above horizontal ground, either take the launch point as and the ground as , or take ground as and write
Both approaches are correct. Do not mix their displacement conventions.
Worked example 5: horizontal projection from a cliff
Section titled “Worked example 5: horizontal projection from a cliff”A stone is projected horizontally at from a cliff m above level ground. Find the time to hit the ground, its horizontal distance from the foot of the cliff, and its speed on impact.
Take the launch point as the origin, with upwards positive. The initial components are
At impact, the vertical displacement is . Thus
Hence
and the physical root is
The horizontal distance is
At impact,
Therefore the impact speed is
The answers are
Notice that the time to fall was determined entirely by the vertical motion. A greater horizontal launch speed would increase the range but not the time to hit the ground in this model.
Self-check 4
Section titled “Self-check 4”A ball is projected horizontally at from a window m above level ground. Find the time before impact and the horizontal distance travelled. Use .
Answer
Vertically,
so and
Horizontally,
Hitting a target
Section titled “Hitting a target”For a target with known coordinates, the horizontal equation often gives the arrival time immediately. Substitute that time into the vertical equation and compare the calculated height with the target height.
Worked example 6: clearing a wall
Section titled “Worked example 6: clearing a wall”A ball is projected from ground level at at above the horizontal. A vertical wall of height m is m from the launch point. Determine whether the ball clears the wall.
At the wall, . From horizontal motion,
so
Use this unrounded time vertically:
Since , the ball clears the wall by approximately
The conclusion is about the particle model. If the ball has appreciable radius, its centre would need to clear a slightly greater height.
Worked example 7: finding an unknown launch speed
Section titled “Worked example 7: finding an unknown launch speed”A particle is projected at angle above the horizontal and passes through the point , where distances are in metres. Find the launch speed .
Use the trajectory equation:
Since and ,
Therefore
Speed is positive, so
Self-check 5
Section titled “Self-check 5”A projectile is launched from the origin with initial velocity . Does it pass above or below the point ? By how much?
Answer
At ,
Its height then is
Therefore it passes
above the point.
Common misconceptions
Section titled “Common misconceptions”Gravity affects horizontal motion
Section titled “Gravity affects horizontal motion”In the standard model, gravity acts vertically. Therefore , not , and horizontal velocity stays constant.
Acceleration is zero at maximum height
Section titled “Acceleration is zero at maximum height”At maximum height, for one instant, but throughout the flight. The projectile immediately begins to descend.
The projectile has zero speed at maximum height
Section titled “The projectile has zero speed at maximum height”Only the vertical component is zero. Unless the projection was vertical, the speed there is .
A negative quadratic root is another physical event
Section titled “A negative quadratic root is another physical event”A negative time usually describes the mathematical extension of the trajectory before launch. State and keep only roots belonging to the modelled flight.
The range formula always applies
Section titled “The range formula always applies”The formula requires launch and landing at the same height. For unequal levels, solve the vertical displacement equation first.
Sine is always vertical
Section titled “Sine is always vertical”The component adjacent to the marked angle uses cosine. If the angle is measured from the horizontal, is horizontal. If it is measured from the vertical, the assignments reverse.
Mixed self-check
Section titled “Mixed self-check”A particle is projected from a point m above level ground with speed at above the horizontal. Use .
- Find the time when it first reaches a height of m above the ground.
- Find its maximum height above the ground.
- Find the time at which it hits the ground.
- Find its horizontal range.
Answers
Taking ground as ,
For ,
so
Thus
The first time is
The second root, approximately s, is when it passes the same height while descending.
The rise above the launch point is
Therefore the maximum height above ground is
At ground level,
The positive root is
Hence the range is
Summary
Section titled “Summary”For projection speed at angle above the horizontal, from the origin,
At maximum height, set . At a specified vertical level, set equal to that displacement. At a specified horizontal position, use to find the shared time.
For return to the launch level only,
The trajectory equation is
Next, connect component accelerations to their causes in dynamics in a plane, or strengthen the vector foundation in two dimensional motion.