Skip to content

Mechanics

Mechanics uses mathematics to describe motion and explain how forces change it. A successful solution has three layers:

  1. Model: decide which features of the real situation to include.
  2. Mathematics: translate the model into equations, graphs or vectors.
  3. Interpretation: attach units, directions and physical meaning to the result.

The algebra is often short. The difficult part is deciding what each quantity means, which direction is positive, and which equation expresses the physics.

You should be able to:

  • rearrange formulae and solve linear and quadratic equations;
  • use trigonometry in right angled triangles;
  • interpret gradients and areas on graphs;
  • work with vectors and resolve them into perpendicular components;
  • differentiate and integrate polynomials for later kinematics work.

If any of these are insecure, revise them alongside the mechanics rather than waiting to begin.

Use this cycle for almost every question.

Identify the object or collection of objects being studied. Record assumptions such as:

  • a particle has mass but negligible size;
  • a light string has negligible mass;
  • a smooth surface or pulley has no friction;
  • a rigid body does not deform;
  • uniform gravity gives constant acceleration gg, usually taken as 9.8 ms29.8\ \mathrm{m\,s^{-2}} unless told otherwise.

These are mathematical idealisations, not claims that the real object literally has no size or that a real pulley has no friction. Learn how assumptions affect equations in modelling in mechanics.

State a positive direction before assigning signs. In one dimension, a negative velocity means motion opposite to the positive direction. A negative acceleration means acceleration opposite to the positive direction. It does not automatically mean slowing down.

An object slows down when velocity and acceleration have opposite signs:

VelocityAccelerationEffect on speed
same signsame direction as motionincreasing
opposite signsopposite direction to motiondecreasing

For motion, sketch the path or the relevant graph. For forces, isolate one body and draw every external force acting on it. This is a free body diagram. Never include velocity as a force.

Common choices are:

constant acceleration equations,F=ma,\text{constant acceleration equations},\qquad \mathbf F=m\mathbf a, F=0for equilibrium,\sum \mathbf F=\mathbf 0 \quad \text{for equilibrium},

or

moment=force×perpendicular distance.\text{moment}=\text{force}\times\text{perpendicular distance}.

Keep exact values until the final line where practical. Check dimensions, signs and scale. A time should not normally be negative, and a force measured in metres signals that units have been mixed.

QuantityTypical symbolSI unitScalar or vector?
massmmkg\mathrm{kg}scalar
timetts\mathrm sscalar
displacementss or r\mathbf rm\mathrm mvector
velocityvv or v\mathbf vms1\mathrm{m\,s^{-1}}vector
accelerationaa or a\mathbf ams2\mathrm{m\,s^{-2}}vector
forceFF or F\mathbf FN\mathrm Nvector
momentMMNm\mathrm{N\,m}has a turning sense

One newton is defined by

1 N=1 kgms2.1\ \mathrm N=1\ \mathrm{kg\,m\,s^{-2}}.

This identity is a useful equation check. See quantities and units for conversions and dimensional reasoning.

Kinematics describes motion without asking what causes it. The fundamental distinctions are:

  • distance is total path length, while displacement is change in position;
  • speed is the magnitude of velocity;
  • acceleration is the rate of change of velocity, not simply the rate of increase of speed.

For motion along a line,

v=dsdt,a=dvdt=d2sdt2.v=\frac{\mathrm ds}{\mathrm dt}, \qquad a=\frac{\mathrm dv}{\mathrm dt} =\frac{\mathrm d^2s}{\mathrm dt^2}.

When acceleration is constant, these relationships lead to the SUVAT equations, including

v=u+at,s=ut+12at2,v2=u2+2as.v=u+at, \qquad s=ut+\frac12at^2, \qquad v^2=u^2+2as.

They apply only over an interval where aa is constant.

Worked example 1: signs in vertical motion

Section titled “Worked example 1: signs in vertical motion”

A ball is projected vertically upwards at 14 ms114\ \mathrm{m\,s^{-1}}. Find the time taken to reach its highest point and its maximum displacement above the launch point. Ignore air resistance and use g=9.8 ms2g=9.8\ \mathrm{m\,s^{-2}}.

Choose upwards as positive. Then

u=14,qquada=9.8.u=14,qquad a=-9.8.

At the highest point the instantaneous velocity is v=0v=0. From v=u+atv=u+at,

0=149.8tt=149.8=107 s.0=14-9.8t \quad\Longrightarrow\quad t=\frac{14}{9.8}=\frac{10}{7}\ \mathrm s.

Now use v2=u2+2asv^2=u^2+2as:

02=142+2(9.8)s,0^2=14^2+2(-9.8)s,

so

s=19619.6=10 m.s=\frac{196}{19.6}=10\ \mathrm m.

The ball reaches its highest point after 1.43 s\boxed{1.43\ \mathrm s} at a height of 10 m\boxed{10\ \mathrm m} above the launch point.

Develop this strand through kinematics language, constant acceleration, kinematics graphs and calculus in kinematics.

Dynamics relates force to acceleration. Newton’s second law is a vector equation:

F=ma.\sum \mathbf F=m\mathbf a.

The left side is the resultant external force, not an individual force. Resolve the equation along convenient perpendicular axes. If acceleration is zero, the resultant force is zero, but the individual forces need not be zero.

Common forces include:

  • weight mgmg, vertically downwards;
  • normal reaction, perpendicular to a contact surface;
  • tension, pulling along a taut string;
  • friction, opposing actual or impending relative motion;
  • thrust, resistance and drag.

Mass is measured in kilograms. Weight is a force measured in newtons:

W=mg.W=mg.

Worked example 2: force on an inclined plane

Section titled “Worked example 2: force on an inclined plane”

A 5 kg5\ \mathrm{kg} particle slides down a smooth plane inclined at 3030^\circ to the horizontal. Find its acceleration and the normal reaction.

The forces are weight 5g5g vertically downwards and reaction RR perpendicular to the plane. Resolve weight parallel and perpendicular to the plane.

Down the plane:

5gsin30=5a.5g\sin 30^\circ=5a.

Therefore

a=gsin30=9.8(12)=4.9 ms2.a=g\sin30^\circ=9.8\left(\frac12\right) =\boxed{4.9\ \mathrm{m\,s^{-2}}}.

Perpendicular to the plane there is no acceleration, so

R5gcos30=0.R-5g\cos30^\circ=0.

Hence

R=49(32)=4932 N42.4 N.R=49\left(\frac{\sqrt3}{2}\right) =\boxed{\frac{49\sqrt3}{2}\ \mathrm N} \approx\boxed{42.4\ \mathrm N}.

Notice that the reaction is not automatically equal to mgmg. It balances only the component of weight perpendicular to the plane.

Study forces and free body diagrams, resolving forces and equilibrium, Newton’s laws and friction before tackling connected particles and dynamics in a plane.

A force can produce translation and rotation. The magnitude of the moment of a force about a point is

M=Fd,M=F d_{\perp},

where dd_{\perp} is the perpendicular distance from the point to the force’s line of action. For a rigid body in equilibrium,

F=0andM=0.\sum \mathbf F=\mathbf 0 \quad\text{and}\quad \sum M=0.

A uniform horizontal beam of length 4 m4\ \mathrm m and weight 120 N120\ \mathrm N is supported at both ends, AA and BB. A load of 180 N180\ \mathrm N is placed 1 m1\ \mathrm m from AA. Find the upward reactions RAR_A and RBR_B.

The beam’s weight acts at its midpoint, 2 m2\ \mathrm m from AA. Take moments about AA so that RAR_A has zero moment:

4RB=120(2)+180(1)=420.4R_B=120(2)+180(1)=420.

Thus

RB=105 N.R_B=105\ \mathrm N.

Vertical equilibrium gives

RA+RB120180=0,R_A+R_B-120-180=0,

so

RA=300105=195 N.R_A=300-105=195\ \mathrm N.

Therefore RA=195 N\boxed{R_A=195\ \mathrm N} and RB=105 N\boxed{R_B=105\ \mathrm N}. The larger reaction is sensibly nearer the added load. Continue with moments.

Perpendicular components can be analysed independently. For a projectile with initial speed UU at angle θ\theta above the horizontal, ignoring air resistance,

ux=Ucosθ,uy=Usinθ,u_x=U\cos\theta, \qquad u_y=U\sin\theta,

and

ax=0,ay=g.a_x=0, \qquad a_y=-g.

The horizontal and vertical motions share the same time tt. This shared time links two otherwise independent SUVAT calculations. Build the required vector ideas in two dimensional motion before studying projectiles.

  • Negative means slowing down. False. Compare the signs of velocity and acceleration.
  • Constant speed means zero acceleration. Only in straight line motion. Changing direction changes velocity.
  • The reaction always equals weight. Only when the perpendicular force balance makes it so.
  • Friction is always μR\mu R. In equilibrium, friction adjusts up to a limiting value. The equation F=μRF=\mu R applies at limiting equilibrium or in the model of sliding friction.
  • Newton’s third law pairs cancel. The paired forces act on different bodies, so they do not cancel on one free body diagram.
  • Every force has a moment FdFd. The distance must be perpendicular to the force’s line of action.
  • SUVAT always applies. It requires constant acceleration within the chosen stage.

A particle has velocity v=6 ms1v=-6\ \mathrm{m\,s^{-1}} and acceleration a=2 ms2a=-2\ \mathrm{m\,s^{-2}}. Is it speeding up or slowing down?

Answer

It is speeding up. Velocity and acceleration have the same sign, so acceleration acts in the direction of motion. After one second, its velocity is 8 ms1-8\ \mathrm{m\,s^{-1}}, whose speed is 8 ms18\ \mathrm{m\,s^{-1}}.

A 3 kg3\ \mathrm{kg} lamp hangs at rest from a vertical cable. Find the tension, using g=9.8 ms2g=9.8\ \mathrm{m\,s^{-2}}.

Answer

The acceleration is zero, so the upward tension balances the downward weight:

T3g=0T=29.4 N.T-3g=0 \quad\Longrightarrow\quad T=29.4\ \mathrm N.

A question models a car as a particle. Which feature is ignored, and which properties may still be included?

Answer

Its dimensions and rotational effects are ignored. It may still have mass, position, velocity, acceleration and forces acting on it.

A particle moves in a straight line with v(t)=3t212t+9v(t)=3t^2-12t+9. What method finds its displacement between t=1t=1 and t=4t=4? What extra step is needed to find total distance?

Answer

Displacement is the signed integral

14v(t)dt.\int_1^4 v(t)\,\mathrm dt.

For total distance, first solve v(t)=0v(t)=0 and split the integral at every change of direction in 1t41\leq t\leq4. Add the magnitudes of the resulting displacements, equivalently integrate v(t)|v(t)| piecewise.

Start with language and modelling, then separate the subject into motion and forces:

  1. Quantities and units
  2. Modelling in mechanics
  3. Kinematics language
  4. Constant acceleration and kinematics graphs
  5. Calculus in kinematics
  6. Forces and free body diagrams
  7. Resolving forces and equilibrium, Newton’s laws and friction
  8. Moments
  9. Two dimensional motion and projectiles
  10. Connected particles and dynamics in a plane

At every stage, practise translating words into a diagram before reaching for a formula. That habit unifies the entire mechanics course.